KevsRobots Learning Platform
By Kevin McAleer, 3 Minutes
The two eyelids pivot around the same screw hole. A joint tells Fusion 360 how they’re allowed to move, so you can check they open and close without crashing into each other.
ASSEMBLE toolbar menu, then As-built Joint. We use an as-built joint because the parts are already in the right place.Upper Eyelid, then the Lower Eyelid.Revolute as the joint type, so the parts can only rotate.Ok to create the joint.Drive Joints, then type an angle such as -60 to watch the lower eyelid swing open.Animate Joint to see it open and close on its own. Press Esc to stop.If the eyelids hit each other, check the hinge dimensions in lesson 8.
Each eyelid is printed separately.
Upper Eyelid body and choose Save As Mesh.STL and the refinement to High, then save.Lower Eyelid.Open the STL files in your slicer. Print each eyelid with its open side facing up so the dome doesn’t need support, and use an M2 screw (2mm, the size of our screw hole) as the hinge pin.
Quick quiz 1 of 2
Which joint type lets the eyelids pivot around the hinge?
Quick quiz 2 of 2
Which file format do you export to 3D print the eyelids?
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